EMPOWERING GAME DESIGNERS WITH GENERATIVE AI
- Authors
- Lee, JaeJun; YOUN, EOM SO; Lee, JunHee
- Issue Date
- Jan-2024
- Publisher
- IADIS
- Keywords
- AI; Game Design; Generative AI; Midjourney; Novel AI
- Citation
- IADIS-INTERNATIONAL JOURNAL ON COMPUTER SCIENCE AND INFORMATION SYSTEMS, v.18, no.2, pp 213 - 230
- Pages
- 18
- Indexed
- ESCI
- Journal Title
- IADIS-INTERNATIONAL JOURNAL ON COMPUTER SCIENCE AND INFORMATION SYSTEMS
- Volume
- 18
- Number
- 2
- Start Page
- 213
- End Page
- 230
- URI
- https://scholarx.skku.edu/handle/2021.sw.skku/112986
- ISSN
- 1646-3692
- Abstract
- This paper explores how AI-based game design affects the game development process and the role structure of game development teams, with a particular focus on the changes it brings during the early game project proposal phase. We present a comparison of game design proposal cases conducted by a game designer over a span of four years, showcasing how the utilization of artificial intelligence is re-empowering game designers. We envision a empowered game designer capable of market sensing, artwork creation, playable prototype development, subsequent game analysis, and operations all by oneself or with a very small team, a "super game designer". This paper illustrates how AI is ushering in a new era for game designers, and discusses the potential to stimulate innovation within the game industry by fostering creativity and imagination of game designers.
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- Appears in
Collections - Art > Department of Film, TV, & Multimedia > 1. Journal Articles

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