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Department of Film, TV, & Multimedia (영상학과)
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Paying Customer, not Necessarily a Retained Customer in Freemium Games
REHASHING STORYTELLING IN THE MOBILE GAME: 'WALKING DEAD MATCH 3 TALES' CASE
EMPOWERING GAME DESIGNERS WITH GENERATIVE AI
Application of Smart Media in Cultural Heritage Protection
Generative Ai For The Super Game Designer
A study on the possibilities of interactive documentary through political aesthetics and text mining
게이미피케이션 융합콘텐츠 연구: <잼라이브>에 나타난 게임의 형식적 요소를 중심으로
융합연극교육의 사회성 발달 증진 효과사례 분석 : 연극캠프 밀미리 마을학교를 중심으로
木蘭 이미지의 발전과 변화
관상학 기반의 얼굴생성 프로그램 개발을 위한 해부학적 인체측정 모델
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Author
BYUN, DANIEL H
13
LEE, JUN HEE
12
AHN, SANG HYUK
5
LEE, JAEJUN
4
김민오[김민오]
4
정돈욱[정돈욱]
3
한달호[한달호]
3
Chung, J[Chung, Jinoh]
2
Chung, MS[Chung, Min Suk]
2
Park, JS[Park, Jin Seo]
2
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Subject
Chinese Film
3
좀비
3
키에르케고어
3
aesthetic existence
2
Audience Development
2
Classical Music
2
Game Design
2
Generative AI
2
Isang YUN
2
Kierkegaard
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Date Issued
2020 - 2024
6
2010 - 2019
46
2007 - 2009
2
Type
Article
54
Language
Korean
10
KOR
6
ENG
5
English
1
Journal
한국영상학회논문집
17
기초조형학연구
3
무용예술학연구
3
Journal of Korean Medical Science
2
한국콘텐츠학회 논문지
2
CEUR Workshop Proceedings
1
CHI-PLAY Companion 2024 - Compani...
1
Clinical Anatomy
1
IADIS-INTERNATIONAL JOURNAL ON CO...
1
Journal of Integrated Design Rese...
1
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Journal Index
kci
46
scopus
8
scie
3
other
2
esci
1
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