HandDAGT: A Denoising Adaptive Graph Transformer for 3D Hand Pose Estimation
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초록

The extraction of keypoint positions from input hand frames, known as 3D hand pose estimation, is crucial for various human-computer interaction applications. However, current approaches often struggle with the dynamic nature of self-occlusion of hands and intra-occlusion with interacting objects. To address this challenge, this paper proposes the Denoising Adaptive Graph Transformer, HandDAGT, for hand pose estimation. The proposed HandDAGT leverages a transformer structure to thoroughly explore effective geometric features from input patches. Additionally, it incorporates a novel attention mechanism to adaptively weigh the contribution of kinematic correspondence and local geometric features for the estimation of specific keypoints. This attribute enables the model to adaptively employ kinematic and local information based on the occlusion situation, enhancing its robustness and accuracy. Furthermore, we introduce a novel denoising training strategy aimed at improving the model’s robust performance in the face of occlusion challenges. Experimental results show that the proposed model significantly outperforms the existing methods on four challenging hand pose benchmark datasets. Codes and pre-trained models are publicly available at https://github.com/cwc1260/HandDAGT. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.

키워드

Hand pose estimationPoint cloudTransformer
제목
HandDAGT: A Denoising Adaptive Graph Transformer for 3D Hand Pose Estimation
저자
Cheng, WencanKim, EunjiKo, Jong Hwan
DOI
10.1007/978-3-031-73223-2_3
발행일
2025-09
유형
Proceedings Paper
저널명
Lecture Notes in Computer Science
15146 LNCS
페이지
35 ~ 52